Some have also pointed out that mechanics and gameplay that have become integral to the modern Fallout titles could be impossible when other players are added to the mix, such as the action-pausing VATS system. Don't want Multiplayer and don't want more building. Will be the first #Fallout since the original that I shall pass on. There is also a growing sense that immersive single-player experiences are increasingly rare, with online multiplayer now dominant in mainstream gaming. This is partly because Fallout 76 will be ‘always online’ – requiring an internet connection at all times to play – and partly because some feel the presence of other human players will dilute and cheapen the classic single-player Fallout experience of story-driven exploration, looting and questing, and interactions with AI non-player characters.
The reveal that the game will essentially be a multiplayer experience has divided Fallout fans. Why hello there (Photo: Bethesda) Why has it caused controversy? Oh, and the game will also feature giant radioactive sloths. There will be an early access ‘BETA’ version of the game available to those who pre-order it. It is billed as the largest, most dynamic world yet to grace the franchise, with hundreds of locations and six distinct regions.Īnnounced gameplay features so far include base-building, crafting and trading, as well as the ability to unlock and use nuclear missiles. While recent entries have taken place in Washington DC, Boston and Las Vegas, 76 is set in rural West Virginia a place of wild wilderness, mountains, forests and rivers. Base-building will be a key aspect of the game (Photo: Bethesda) Players create their own character and can then team up with each other to contend with the challenges of the world, go it alone, or presumably fight one another for resources and territory. Unlike other Fallouts, however, in 76 “every surviving human is a real person” – and you can “work together, or not, to survive”. Like previous iterations in the gaming series, Fallout 76 is an open world action-RPG set in a post-apocalyptic America, years after nuclear war devastated the surface.
Players can regularly find themselves over-encumbered due to tons of loot from the get-go, as the game encourages a lot of crafting and base-building.Dying sees you re-enter the game from a base, you can be revived by a fellow player, or you can fast travel to anyone in your allied group.Players can get a hefty bounty on their heads for “murdering” other survivors who don’t fight back, in a bid to reduce so-called ‘griefing’.
You can read all the key reaction to gameplay here